A mechanical-game object provides an experience that builds an intimate connection (or memory) between people and the natural environment.
By interacting with a mechanical game-object, data is generated which is used by the V3’s Ai to control a mobile 3D printer and to create a physical memory of its experience of the game.
Over a longer period of time the memory-site is affected by natural processes that were originally set in motion by the V3 – perhaps seeds/spores which the V3 planted during the game burst into areas of coloured plants or funghi / areas of iron powder congeal into rusted shapes / rain dissolves parts of the structure that were created with clay powder / certain insects/birds are attracted to one part more than another perhaps because sugar was used as a construction material.
The V3 generates a memory-space that depicts its play-time with the group. Since it has been constructed using natural earth materials and has been designed with living processes in mind, it will slowly change over time into a new natural object on-site. The memory-space will evolve according to the natural forces which the V3 set about encouraging or discouraging – erosion, flowering, termite/ant action etc.
EXHIBITION / DISPLAY
Areas of cultural context have been identified in a previous document – this will be examined in much more detail at a later stage. In the meantime it is sufficient to say that V3 will be presented in the outdoors over a period of a month to three different audiences to interact with:
• an art therapist working with the elderly / autistic patients
• an inner city school
• an art venue
• V3 is a process-work rather than a static-object and adheres to the boundaries defined by the minifesto.
• Pieces can theoretically be created by any person on the planet who can access the V3 artefact – the ‘game-object’ could be on a different continent to the ‘memory-site’.
• Documenting the production and evolution of artefacts through the V3 process is an integral part of the work.
• Constructive (rather than reductive) processes are at the heart of the primary artefact creation process – for this reason 3D printing will be the first research stage (either by sintering a powdered medium – like ceramic or clay; solidification of a suspension through evaporation – like mud, clay or sugar; or chemically solidifying a liquid or suspension – like iron powder rusting into a solid).
• I have begun examining possible materials and combinations of materials to use for the project here