Input is chanelled through sensors, some mild distortion occurs. The sensor don’t capture a scene’s full information.
Data (D) is passed to the chip in pulses, an input set every 10% of the time between Extrusions (E). Each pulse (P) is followed by another pulse, and leaves a fading echo of itself to influence the interpretation of each dataset. The speed at which it fades is determined by its strength (intensity (I) and durability (DY) ), the strength of incoming datasets, and the Swerve* (S).
*The Swerve is an Epicurean idea that predicts that everything (..everything!) unfailingly strays from a straight line – i.e. the deterministic universe is a flawed understanding of reality.
- Sensor 1 = S1: Mic attached to the rubber substrate tubes at the plinth of the tower
- Sensor 2 = S2: Mic inside the extrusion head
- Sensor 3 = S3: Vibration sensors in the base of the tower
- Substrate Tube = T1: Base substrate with turmeric and red soil
- Substrate Tube = T2: Base substrate with charcoal powder and peat
- Substrate Tube = T3: Base substrate with chalk dust and marble sand
- Hours = H: Time increases at a controlled rate.
- Swerve = V: This chaotic factor breaks a perfect and predictable pattern.
- Mood 1: A range of values between two extremes – Memory (Nostalgia) & Moment (The Present)
- Mood 2: A range of values between two extremes – Suffering (Pain) & Satisfaction (Pleasure)
- Mood 3: A range of values between two extremes – Empathy (Community) & Psychosis (Solitude)
T1-RAW = (S1 + S2)/S1-MAXIMUM((S1-MAXIMUM + S2-MAXIMUM)/2))*100
T2-RAW = ((S2 + S3)/((S2-MAXIMUM + S3-MAXIMUM)/2))*100
T3-RAW = (S3 + S1)/S3-MAXIMUM((S3-MAXIMUM + S1-MAXIMUM)/2))*100
SWERVE = random_INT x random_INT / 2
Substrate Tint = T1 + T2 + T3